A year or two ago someone sent me to FlyGuy, lo-res pixel stuff (which is somehow highly sophisticated) which took me back to the days before flying toasters. I hadn’t checked back to the site of the animator, Trevor Van Meter, since then, but it appears he’s been quite busy in the interim. And a friend of his writes video-game-style music which is also noteworthy. umn, ya.
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Ah, FlyGuy. I never realized that he could interact with the other people/things. The first time I flew FlyGuy, I ran into something that knocked down and so I just assumed you were supposed to avoid running into people and things.
Thanks, Gus. I wonder if those guys are working with GameLab on a new Lego game?
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